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Introduction to Action-Adventure Games

Blending combat with exploration, action-adventure games combine real-time action with puzzle-solving and story progression. This hybrid genre flourished across consoles from 8-bit to 3D eras.

Key Milestones

- NES Classics: The Legend of Zelda (1986), Metroid (1986)
- 16-bit Evolution: Zelda: A Link to the Past (SNES), Beyond Oasis (Genesis)
- 3D Revolution: Ocarina of Time (N64), Tomb Raider (PlayStation)
- Handheld Pioneers: Zelda: Link's Awakening DX (GBC), Metroid Fusion (GBA)

Defining Traits

- Item-based progression: Tools unlock new areas (Goonies II on NES)
- Non-linear exploration: Open worlds with secrets (NeoGeoPocket's Faselei!)
- Character growth: Upgrades like Alundra's sword skills (PS1)

Why It Endures

From Wonder Boy in Monster World's platforming to Soul Blazer's town-building combat, the genre merges reflexes with cerebral challenges.
Menampilkan 18 dari 49 game
Tahun Rilis: 1986 - 2009Nintendo/Famicom, Mesin Arcade, Game Boy Advance, Super Nintendo, Nintendo 64, Nintendo DS, PlayStation, Game Boy, Sega Master System, Sega CDTotal Game: 49

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