Contra Games Collection
Since 1987, Konami's Contra (魂斗羅) has defined co-op shooter excellence with its relentless action, iconic spread gun, and '80s action-movie aesthetic. The series' signature 30-degree upward shot mechanic and screen-filling bosses became benchmarks for arcade-style shooters.
Gameplay Evolution
- Arcade Origins: The 1987 original introduced the Konami Code (↑↑↓↓←→←→BA)- 16-bit Peak: Contra III: The Alien Wars (1992) added mode-7 rotation effects
- Modern Era: Contra: Rogue Corps (2019) experimented with twin-stick controls
Cultural Impact
Dubbed Gryzor in Europe, inspired BroForce and Cuphead. The 'Contra Hard Corps' manga expanded the lore.Why It Endures
With its 2-player couch co-op and 'Nintendo Hard' difficulty, Contra remains the ultimate test of reflexes and teamwork.🎮All Contra Retro Games
1987
Run and GunThe legendary run-and-gun shooter where commandos Bill Rizer and Lance Bean battle alien forces in a 2D side-scrolling onslaught. Famous for its spread shot power-up and 30-lives 'Konami Code'.
1992
Run and GunA spin-off in the Contra series featuring a team of four special operatives with unique abilities battling terrorists in an urban environment with improved weapon systems.
1990
Run and GunThe ultimate alien-blasting sequel! Battle through 8 stages as Bill and Lance with enhanced Spread Guns and new overhead-view levels to destroy the Red Falcon organization.
1990
Run and GunThe European version of Contra featuring robotic protagonists instead of human soldiers due to regional content restrictions. Battle through 8 stages of intense alien warfare with a friend in co-op mode.
1994
Run and GunThe 1994 Genesis-exclusive installment in Konami's legendary run-and-gun series introduces a new elite squad battling a biomechanical terrorist threat in a post-Alien Wars future. Notable for its branching paths, multiple endings, and extreme difficulty.
2002
Run and GunContra Advance is a 2002 enhanced port of the SNES classic Contra III: The Alien Wars for Game Boy Advance. This version features redesigned levels, new weapons, and exclusive bosses while retaining the series' signature run-and-gun action. Includes a brand new 'Alien Corridor' stage not found in the original.
1992
Run and GunContra III: The Alien Wars is a run-and-gun shooter developed and published by Konami for the SNES in 1992. The third main entry in the Contra series introduces Mode 7 effects, multi-plane scrolling, and intense boss battles while maintaining the franchise's signature high difficulty. Players control Bill Rizer and Lance Bean battling alien invaders across six action-packed stages.
1992
Run and GunThe European version of Contra III: The Alien Wars featuring robotic protagonists instead of human soldiers. Experience enhanced 16-bit run-and-gun action with Mode 7 effects and new weapon systems.
1998
Run and GunA controversial 3D entry in the Contra series featuring Ray Poward and Tasha battling alien invaders across six stages. Combines traditional run-and-gun gameplay with early 3D platforming elements.
1991
Run and GunThe first Contra game for Game Boy featuring solo missions as Bill Rizer or Lance Bean against alien forces. Introduces the weapon storage system letting players switch between collected guns.
1988
Run and GunThe MSX2 adaptation of Konami's legendary run-and-gun shooter featuring redesigned levels and weapons. Battle through alien-infested jungles and military bases solo or with a friend.










