
Quake II
Quake II for Nintendo 64 is a console-specific adaptation of id Software's seminal first-person shooter, featuring redesigned levels, improved controls, and exclusive content. Released in 1999, this version maintains the intense action of the PC original while optimizing the experience for console play.
Controls
About This Game
The N64 version was developed by Raster Productions as a complete reimagining for consoles, with all-new level designs that maintain the spirit of the original while working within hardware limitations.
This port introduces a new weapon (the Phalanx Particle Cannon) and includes the 'Call of the Machine' expansion pack content not found in the original PC release.
The control scheme was significantly refined from the N64 port of the first Quake, offering better precision for console FPS gameplay.
Unlike the PC version's industrial soundtrack, this adaptation features an original ambient score composed by Aubrey Hodges that creates a more atmospheric experience.
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Quake for Nintendo 64 is a port of the groundbreaking PC first-person shooter developed by id Software. Released in 1998, this version features redesigned levels, exclusive content, and split-screen multiplayer while maintaining the fast-paced action and dark atmosphere of the original.
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