
Military Madness
A pioneering turn-based strategy game set on the moon in 2099, where players command either Union or Imperial forces in tactical battles. Introduced the 'Nexus' system affecting unit effectiveness based on positioning.
Controls
About This Game
Considered one of the first console games to successfully adapt PC-style wargaming mechanics.
Features 15 campaign missions with alternating turn phases for movement and combat.
Unit types include infantry, tanks, artillery and aircraft - each with distinct movement ranges and attack capabilities.
Later inspired the 'Advance Wars' series with its accessible yet deep tactical gameplay.
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