
Metroid II: Return of Samus
Metroid II: Return of Samus is a groundbreaking action-adventure game that pushed the Game Boy's capabilities to their limits. As bounty hunter Samus Aran, players travel to planet SR388 to exterminate the Metroid species in this direct sequel to the NES classic.
Controls
About This Game
The game introduced key series elements like the Spider Ball and Space Jump abilities while refining the exploration-based gameplay. Its moody black-and-green visuals created an unparalleled sense of isolation on the handheld, with the Game Boy's limitations enhancing the atmospheric tension.
Metroid II features a nonlinear structure where players hunt Metroids through evolving forms across SR388's caverns. The game's soundtrack uses minimalist bleeps and static to create an eerie soundscape that complements the alien environments.
Though initially overshadowed by its successors, Metroid II is now recognized as a vital bridge between the original and Super Metroid. Its DNA can be seen in modern Metroidvanias, and it received a 3DS remake (Samus Returns) in 2017.
Related Games
2002
Action-AdventureThe fourth main Metroid game introduces Samus' organic Fusion Suit after a parasite infection, featuring a more narrative-driven structure with mission briefings and AI guidance. Directed by Yoshio Sakamoto, it pioneered the 'guided adventure' subgenre while retaining series' exploration roots.
2004
Action-AdventureA complete remake of the original 1986 Metroid, rebuilt with Fusion's engine to include modern controls, expanded story sequences, and a new post-game chapter revealing Samus' Zero Suit origins. Serves as the canonical starting point of the Metroid timeline.
1994
Action-AdventureSuper Metroid is a landmark action-adventure game developed and published by Nintendo for the SNES. Released in 1994, it perfected the 'Metroidvania' formula with its non-linear exploration, ability-gated progression, and atmospheric storytelling. Players control bounty hunter Samus Aran as she investigates the Space Pirate base on planet Zebes to recover a stolen Metroid larva.
Samus Aran's first portable first-person adventure takes her to the Tetra Galaxy, where she competes with six rival bounty hunters for powerful artifacts. Features touchscreen controls, local/online multiplayer, and morph ball puzzles.
1986
Action-AdventureThe groundbreaking action-adventure that defined open-world gaming. As Link, explore Hyrule freely to rescue Princess Zelda from Ganon, collecting items and uncovering secrets.
1987
Action-AdventureThe second installment in the Castlevania series introduces RPG elements to the franchise. Players control Simon Belmont as he searches for Dracula's body parts to break a curse in this nonlinear adventure with a day-night cycle.





