
Gensou Suikoden Card Stories
A spin-off of the Suikoden series featuring card battle gameplay set in the Suikoden universe. Players collect character cards from across the series to build decks and duel opponents in strategic turn-based battles.
Controls
About This Game
Released only in Japan in 2001, this GBA title adapts Suikoden's rich lore into a collectible card game format with over 200 cards featuring characters from the first three Suikoden games.
Gameplay combines traditional card battling with Suikoden's signature rune magic system, allowing players to activate special abilities when certain card combinations are played.
Includes a story mode following original protagonist Shiro and cameo appearances from fan-favorite characters like Tir McDohl and Viktor.
Related Games
1995
RPGSuikoden is a role-playing game developed and published by Konami for PlayStation. Set in the Scarlet Moon Empire, the game follows the son of a Great General who becomes involved in a rebellion against a corrupt empire. Featuring 108 recruitable characters and castle-building mechanics, it blends traditional JRPG elements with political intrigue and large-scale battles.
1998
RPGSuikoden II is a role-playing game developed and published by Konami for the PlayStation. A sequel to the 1995 game Suikoden, it continues the series' tradition of political intrigue, war, and the recruitment of 108 Stars of Destiny. The story follows a young hero caught in a war between rival nations and his childhood friend Jowy.
1989
RPGEarthBound, known as Mother in Japan, is a role-playing video game developed by Ape Inc. and HAL Laboratory, and published by Nintendo. The game follows Ness, a young boy with psychic abilities, and his friends as they journey across the world to collect melodies and defeat the cosmic horror Giygas.
1986
RPGThe game that defined Japanese RPGs, Dragon Quest (known as Dragon Warrior in North America initially) introduced core mechanics that became genre staples: turn-based combat, experience points, and equipment progression.
1987
RPGThe first JRPG sequel expands the adventure with three playable descendants of Erdrick. Journey across continents to defeat the malevolent Hargon in this groundbreaking title that introduced party mechanics and ship travel to the genre.
1988
RPGThe epic conclusion to the Erdrick Trilogy, Dragon Quest III follows a young hero destined to defeat the archfiend Baramos. Featuring a revolutionary class system and expansive world, it set new standards for JRPGs and remains one of the most influential games in the genre.





