
Galaga '88
Namco's 1987 sequel to Galaga introduces dimension warps, triple fighter combinations, and new enemy types like the Zako Yello. Features 29 stages with branching paths and a synthesized voice announcing power-ups.
Controls
About This Game
Runs on Namco System 1 hardware with enhanced sprite capabilities, including multi-colored enemy explosions and parallax starfields.
Introduces the 'Double Fighter' system where captured ships can transform into powerful options with different attack patterns.
Includes hidden 'Challenge Stages' and a true ending only achievable by collecting all dimension warp crystals across multiple playthroughs.
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