
Final Fantasy III
Final Fantasy III introduced the revolutionary Job System that became a franchise staple. Four orphaned warriors of light embark on a quest to restore balance to a world threatened by the Cloud of Darkness, with 22 unique job classes to master.
Controls
About This Game
Released in 1990, FFIII was the first in the series to feature the Job Change system, allowing characters to switch between classes like Knight, Dragoon, and Sage. The game also introduced summoned monsters (Evokers/Summoners) and the iconic Moogle creatures.
The Nintendo Entertainment System version remained Japan-exclusive until its 2006 remake. Technical limitations led to creative solutions like the 'Fat Chocobo' item storage system and the innovative 'mini' status effect for dungeon navigation.
FFIII established many series conventions, including the crystal mythology, airship travel, and multi-party dungeons. Its challenging difficulty and deep customization options influenced countless JRPGs that followed.
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