
Donkey Kong Jr. Math
An educational spin-off of the Donkey Kong series where players solve math problems by climbing vines and entering numbers. Features both single-player calculation practice and competitive two-player modes.
Controls
About This Game
Unique gameplay involves controlling Donkey Kong Jr. to climb vines and select numbers/symbols to complete equations. The goal is to reach the correct answer before time runs out or before your opponent in versus mode.
Includes four game modes: +-×÷ Exercise (practice), ×÷ Stadium (timed challenges), +- Championship (two-player race), and ×÷ Marathon (endless equations). Problems range from basic arithmetic to more complex calculations.
One of only two NES games classified as 'Educational' in Nintendo's official catalog. Uses the same engine as Donkey Kong Jr. but repurposes the vine-climbing mechanics for mathematical problem-solving.
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