
8 Eyes
8 Eyes is an action-adventure game developed by Thinking Rabbit and published by Taxan for the NES. Set in a post-apocalyptic future, players control Orin the Falconer and his trained falcon Cutrus through eight castles to collect magical jewels. The game combines platforming, exploration, and strategic falcon control mechanics.
Controls
About This Game
8 Eyes features a unique two-character control system where players can switch between controlling Orin and his falcon Cutrus at any time.
The game's nonlinear structure allows players to tackle the eight castles in any order, with each castle boss becoming more difficult based on when you face them.
Originally developed as a Castlevania clone, 8 Eyes evolved into its own distinct experience with RPG elements and an innovative companion system.
While criticized for its difficulty, the game has gained a cult following for its ambitious design and atmospheric post-apocalyptic setting.
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